A few decades into the future and the atmosphere is no longer protecting earth from the sun. Summer months all across the world are dangerous. Be caught out in it and you are reduced to smoky atoms.

Enter the workman. Caught out on his rounds having to find the nearest cover to save himself from a nasty demise. He finds a dusty cavern. Greeted with a nasty sound, he must find his way through the cavern to a safe zone.

Perils in the form of lava or weird blob monsters, which can harm him. But the darkness is the true enemy. Keep your batteries charge or try fumbling through the cavern.


Github: McBean29/light_to_dark: A game created in Godot for the Open Jam 2022 (github.com)

StatusPrototype
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorGamermix Productions
GenreAdventure
Made withAudacity, Godot, GIMP
TagsMy First Game Jam
Code licenseGNU General Public License v3.0 (GPL)
Asset licenseCreative Commons Attribution v4.0 International
Average sessionA few seconds
LanguagesEnglish
InputsKeyboard

Development log

Comments

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I can't  get past the 2nd level with the jumpin, the jumping is too short, maybe it's due to frame rate differences? :O

(+1)

Thank you for giving it a go. I forgot to include that you can double jump.